
Hi, I’m Tom — a game designer with over 20 years of industry experience bringing ideas to life across a wide range of genres and platforms.
I grew up bilingual (English/Dutch) in the Netherlands, where I was raised on a steady diet of Atari, Commodore, Nintendo, and arcade games. In the mid-90s, I moved to the UK, where my curiosity led me to explore both engineering and design before finding my home in game development.
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I began my career as a tester, gradually moving into design roles and contributing to projects both large and small. My favorite work has often been on smaller-scale, experimental games that push boundaries in gameplay and player experience.
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These days, I’m particularly passionate about working in Unreal Engine and crafting game logic with Blueprints. I love the challenge of turning creative concepts into engaging, playable realities.
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Thanks for checking out my portfolio — I hope you enjoy exploring my work!
Scroll down to see some of my favourite projects!